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Post by noobism on Dec 26, 2013 17:17:05 GMT -5
Orc casters can be pretty dominant in large team games, if you don't mind some micro. Do a typical Orc build, with the Tauren Chieftain, when you hit T2, build 3 Spirit Lodges. Make an army of TC, 5 Witch Doctors, 6 Spirit Walkers, and 12 Shamans (the numbers I use for nice easy Grouping). Make sure you tech to T3, and get rank 2 for all your casters. Keep bloodlust off until battling the opponents, don't waste mana on creeps. When the battles start, spam like crazy spirit link and healing/stasis wards (healing wards don't stack, spread them out evenly). I've owned multiple ground armies by myself with this strategy, just be wary of heavy air and siege attacks. Make sure your TC is getting Aura/stomp, mixed with the stasis trap, your opponents won't be able to get much damage in Let me know if anyone wants a replay.
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Post by Dark-Spirit on Dec 26, 2013 17:23:38 GMT -5
Replay Replay Replay!!!!
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Post by Admin on Dec 26, 2013 17:34:11 GMT -5
I LOOOVE seeing orc casters!!! WC2 bloodlust <3 I know the rules say that all replays should stay in the "replay" section but if u want to put some replays alongside of a specific strat that is fine thanks for sharing!
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Post by kongos on Dec 28, 2013 23:46:30 GMT -5
Stasis wards dont stack either. Also when you place them they are not invisible. They take about 2 seconds to go invisible and then they will activate when an enemy unit is in the radius. Spread them evenly and behind your line of melee so its hard to kill before it goes invisible, kind of like your healing wards.
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